Build fully functional, robust and efficient applications with Spring Boot and the Kotlin programming language
Contains 7 hours 45 minutes of video - equivalent to 3 days of live training
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Introduction 17m 54s What is Kotlin, and why Java developers should consider using it. Installing and configuring IntelliJ. |
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Strings 26m 9s We start by declaring string variables. We'll learn about how Kotlin differentiates between mutable and immutable variables, and see some of the enhancements from the Java String such as string templates and multi-line strings. |
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Data Types 25m 44s We'll understand how to use the numeric data types in Kotlin, such as integers, doubles and big Decimals. This will include assigning values to immutable variables, and how to cast variables to different data types. Kotlin also has a feature called smart casting which can reduce the amount of times we need to cast a variable to a different data type. |
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Nullable Variables 14m 25s What happens when variables can contain the value null? |
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Functions 24m 21s Functions are the Kotlin equivalent of Java methods - here we'll learn how to create functions - the standard function signature and single line expression functions |
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Classes 44m 10s Creating classes - the general class and the data class. We'll see how attributes are declared in classes, where they are visible, and we'll revisit the val and var keywords. We'll also cover class constructors. |
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Exercise 1 14m 24s This chapter is a practical exercise - to give you a chance to practice what we have learned so far. |
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If and Equality 27m 12s If is an expression in Kotlin. We'll understand how it differs from Java's if statement, and we'll learn about how to create multiple if statements with the when expression. This chapter also covers testing for object equality in Kotlin. |
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Loops and Ranges 16m 4s Kotlin has specific syntaxes for the for and while loops. Part of this requires an object type called a range, so we'll learn about these also in this chapter. |
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Collections 12m 56s We'll now dive into how mutable and immutable collections are created and used in Kotlin. This will also include how to use arrays. |
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Exercise 2 15m 55s This chapter is a practical exercise - to give you a chance to practice what we have learned so far. |
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Exceptions 14m 59s All exceptions in Kotlin are unchecked - we'll understand what this means, and how it impacts our code. We'll create try-catch blocks, with try as an expression, and we'll see the use keyword. |
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Unit Testing 14m 28s You can write unit tests with Junit for your Kotlin applications. We'll consider how these work, and talk a little about a Test Driven Development approach for building Kotlin applications. |
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Interfaces and Extending 17m 11s It's time for object orientation. We'll learn how Inheritance and Interfaces work in Kotlin. We'll also see how you can add functions to a class (extension functions). This knowlege will also allow us to create custom exception classes. |
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Java Interoperability 19m 28s We cover calling Java code from Kotlin throughout this course, so this chapter is dedicated to how we can call Kotlin code from Java. We focus on some of the issues you need to consider as a Kotlin developer if you know that Java developers will be wanting to call your code. |
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Spring Boot 41m 9s We're finally ready to introduce Spring Boot. In this chapter we start a new Spring Boot application. We'll build a controller and a web page |
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Functional Programming 35m 56s Kotlin supports both object oriented and functional programming approaches to code, and the functional programming options are much simpler and more powerful than Java 8's Lambdas. In this chapter we learn what functional programming means, and see how we can use it to simplify manipulating collections. |
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Hibernate 18m 0s We're now ready to expand our Spring Boot application by connecting it to a database, and use Hibernate / JPA to manipulate our data |
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Exercise 3 44m 54s A practical exercise for you to build up our Spring project and use functional programming. There are some real challenges in this exercise, but by the end you'll see how we can build effective applications in Spring using Kotlin. |
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Reflection 21m 33s In this final chapter we cover reflection - the ability to look inside a class and access its attributes and methods without knowing their names. We'll see how we can use it to further enhahnce our Spring project. |
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